Forum Discussion
BenK
May 11, 2012Explorer
"....turbulence
It has to have
boundary layer...{edit}well maybe a boundary layer can also be there
in a non-flow situation...also a stagnant situation can also have
turbulence if the cam is turning and the cavities fluid is stagnant
Turbulence is a good thing in reference to lubrication and boundary
layers not a good thing, as the lube will be recycled and the fresh
stuff passing by outside of that layer
I see it very similar to the cooling simulations we used to run
for our silicon based systems
Why I'm convinced that the cam cavity & piston interface are setup all wrong
Humorous side note on Computational Fluid Dynamics from a past life....huge argument
with Fluid Dynamist when he used it for a traffic flow discussion we were
having.
Finally got it through to him that his DB wasn't applicable to vehicle traffic
flow because the fluid molecules were allowed to bang into each other, push others
that had slowed due to contact with the walls of the path, etc...while with
auto's, they are NOT allowed to bang into slower moving in order to get them to
move with the flow... :)
flow
boundaries..."It has to have
flow
in order to have both turbulence and aboundary layer...{edit}well maybe a boundary layer can also be there
in a non-flow situation...also a stagnant situation can also have
turbulence if the cam is turning and the cavities fluid is stagnant
Turbulence is a good thing in reference to lubrication and boundary
layers not a good thing, as the lube will be recycled and the fresh
stuff passing by outside of that layer
I see it very similar to the cooling simulations we used to run
for our silicon based systems
Why I'm convinced that the cam cavity & piston interface are setup all wrong
Humorous side note on Computational Fluid Dynamics from a past life....huge argument
with Fluid Dynamist when he used it for a traffic flow discussion we were
having.
Finally got it through to him that his DB wasn't applicable to vehicle traffic
flow because the fluid molecules were allowed to bang into each other, push others
that had slowed due to contact with the walls of the path, etc...while with
auto's, they are NOT allowed to bang into slower moving in order to get them to
move with the flow... :)
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